“Marc and the Flash Bomb Audio team handled the cinematic audio for “Ratchet and Clank: Into the Nexus” and they blew it out of the water. The sound design was top notch and the final surround sound mixes were as good as a blockbuster Hollywood movie. They also handled the integration of all the localized audio for the movies and made it happen on a very tight deadline. I have worked with Marc and his associates on many Insomniac projects and they have always impressed me with their professionalism and original audio content that meets the highest standard of quality. I highly recommend Flash Bomb Audio to take care of your project’s audio needs.”
- Jamie McMenamy – Audio Lead, Insomniac Games
“Marc created all of the non-music audio in Shiny Shoe’s game Puzzle Raiders. With minimal direction Marc delivered high quality audio with creativity and technical precision. His work allowed us to focus on gameplay because we knew audio was covered. Furthermore, his ongoing feedback on how to improve the audio in our game helped get the most out of our audio budget.”
- Mark Cooke – Founder, CEO, Shiny Shoe
“Working with Flash Bomb Audio was an absolute pleasure. Their sound design took our game to a whole new level, deeply immersing players in the world we created. Every step of the way they went the extra mile, and were invaluable in guiding our music and sound decisions, and providing detailed work beyond our expectations. I would highly recommend Flash Bomb Audio to anyone looking for truly professional sound design.”
- Zach Abrams – Founder, CEO, Hazard Games
For Marc Mailand’s individual credits click here.
For Eric Freeman’s individual credits click here.
For Roy Braverman’s individual credits click here.
For Jeff Hutchin’s individual credits click here.